Category Archives: Troubleshoot

Guild Wars 2 low fps slow performance on nVidia GTX 260

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When I first tried Guild Wars 2 on my AMD X4 PC equipped with a nVidia Geforce GTX 260, I was in for a shock. The game was unresponsive and slow, and no matter what settings or resolution I applied, the game didn’t give me more then 20 fps. In cities I only got 7 fps, with everything disabled or set to low.

I have been reading about this for a week now, and nothing came up. Until I saw something strange in GPU-Z. In the “interface” field it said PCI-E 2.0 x 16 @x4 1.1.
@x4 means it was running on 4 channels of the PCIe bus, while it should be using all 16…

Then I realized that I had plugged the videocard into the wrong PCI-E slot. My motherboard has two PCI-E slots as I came to learn, one x4 and one x16. Normally it is written beside the slot.

After I moved the GTX 260 from the x4 slot to the x16 slot , GPU-Z showed PCI-E 2.0 x 16 @x16 2.0 .

Guild Wars is now running at high settings at about 50 FPS and it’s running smooth as a cat.

So if you are having trouble getting a good performance in Guild Wars 2, check if your video-card is correctly installed.

Compile error Winamp basic plugin example in Visual Studio 2012

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When you are learning the Beginner’s Basic Plugin tutorial, in order to create your first basic general plugin for Winamp, you might run into a compile error right away.

While using Visual Studio 2012 and creating the project as described in the tutorial, the first compile gave me this error:

What this error basically means is that MessageBoxW cannot be found. The function resides in user32.lib, and the Linker should know where to find it. As we created the project, Visual Studio 2012 did not add the dependencies for the linker (it left the field empty). The solution is to add these dependencies manually.

Go to Configuration Properties -> Linker -> Input -> Additional Dependencies.
Click the dropdown arrow on the right and select < inherit from parent or project defaults >


Now click ok.
This will in fact populate the field with all the dependencies (bunch of dll’s); You can see those if you go back to the settings again.

Save the project and try again.
Compiling should now run successfully.

Bootstrap Datepicker format is ignored (bootstrap-datepicker)

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Well, sometimes the way they tell you how to do it, is wrong…

You make a nifty date picker, using the bootstrap-datepicker.js and you call the datepicker via javascript, something like this:

You end up having dates in “mm-dd-yy” format.

To change this to “dd-mm-yy” format, you should do it like this:

I suggest the nice people at have some fixing to do. 😉 Cause they tell you to use format:… , which doesn’t work.

vSphere service console read only fstab

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If you “fstabbed” yourself on a guest operating system ( CentOS 6.3 ) running in VMware, you might be in for a surprise. After you edited the fstab ( and introduced an error ) the system won’t boot anymore.

This is the setup: A host OS that is running VMware. Two guest OS’s, on CentOS 5.3 and a CentOs 6.3
One of which I am in the process of preparing to be used with ISPConfig3. While doing that, I had to edit the fstab file. I reluctantly did that, but it later showed that the entry I put there was wrong. After a reboot of the guest OS it didn’t come back. To gain access I had to use vSphere to connect to the host. In vSphere Home->Inventory->Hosts and Clusters, I could reset the guest. Of course it didn’t boot. So I right clicked on the guest and opened the Console. This is a service console what mimics a screen. Another reset and I could see the GRUB options and the system boot. This ended in an error. I could choose between CTRL-D to continue, or enter my root password. I entered the password. Now I had access to the file system. But when I tried to edit the /etc/fstab file, it threw me an error, saying the files sytem was read-only, so I could not save the changes.

After some searching I found this page:
Bypassing Bad fstab Failure While Booting Linux

I did none of what it says, but only used this command in the service console:

Now I could open /ect/fstab for editing and I could save it. Reboot and the server was back in the air.

Hope this helps someone, because it took me a while to find out. 😛

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