Daily Archives: October 15, 2008

Red Faction game follows real physics

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The ability to destroy things in computer games has always fascinated me. From the early commodore 64 game, where buildings could be destroyed with rockets to the first person shooters in which targets are not only monsters or humans but all kind of things that blow up.

A 1983 Commodore 64 game: Safe New York. The player is supposed to protect the city from alien invaders, but besides killing the aliens the shots are also capable of damaging the skyscrapers. Out of curiosity, I decided to completely destroy New York… (video)

The latest game from THQ (a sequel to Red Faction 1) features real physics that makes buildings tumble down naturally. The programmers introduced stress points and the program calculates real world structural properties. Designing the in-game buildings has thus become more like the real deal. Everything had to be architectural correct for the buildings to stay up. But once they come down, it’s absolutely cool.

Look at this fantastic in game videos!
 
Trailer: Destruction part 1

 
Trailer: Destruction part 2

What CPU?

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After Pentium 4, I kinda lost track. Therefore here a list of benchmark-links for CPU’s.

cpubenchmark Thousands of benchmark results that PerformanceTest users have posted to this web site have produced five Intel vs AMD CPU charts to help compare the relative speeds of the different processors.

 
You can also compare current INTEL processors on the Intel website. Go there.

Another one is All Desktop CPU Charts Q3/2008. Here you can compare actual performance of programs with different processors.

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